Learning level
|
Move name
|
Attributes
|
Type
|
power
|
Accuracy
|
Skill Despription
|
0
|
Tackle
|
Normal
|
Physical
|
50
|
100
|
A physical attack in which the user charges and slams into the target with its whole body.
|
3
|
Leer
|
Normal
|
Status
|
0
|
100
|
The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.
|
6
|
Bite
|
Dark
|
Physical
|
60
|
100
|
The target is bitten with viciously sharp fangs. It may make the target flinch.
|
8
|
Bide
|
Normal
|
Physical
|
1
|
100
|
The user endures attacks for two turns, then strikes back to cause double the damage taken.
|
11
|
Detect
|
Fighting
|
Status
|
0
|
100
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
|
13
|
Sand Attack
|
Normal
|
Status
|
0
|
100
|
Sand is hurled in the target’s face, reducing its accuracy.
|
16
|
Crunch
|
Dark
|
Physical
|
80
|
100
|
The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.
|
18
|
Hypnosis
|
Psychic
|
Status
|
0
|
60
|
The user employs hypnotic suggestion to make the target fall into a deep sleep.
|
21
|
Super Fang
|
Normal
|
Physical
|
1
|
90
|
The user chomps hard on the target with its sharp front fangs. It cuts the target’s HP to half.
|
23
|
After You
|
Normal
|
Status
|
0
|
101
|
The user helps the target and makes it use its move right after the user.
|
28
|
Hyper Fang
|
Normal
|
Physical
|
80
|
90
|
The user bites hard on the target with its sharp front fangs. It may also make the target flinch.
|
33
|
Batton Pass
|
Normal
|
Status
|
0
|
101
|
The user switches places with a party Pokémon in waiting, passing along any stat changes.
|
36
|
Slam
|
Normal
|
Physical
|
80
|
75
|
The target is slammed with a long tail, vines, etc., to inflict damage.
|